Animation began almost 2,000 in the past star projector which has a device called the Zoetrope. Now, fans can engage in animation at your fingertips drawn, CGI and stop motion formats. From the start to new technologically advanced technology, here is the good reputation for the genre.
Several countries around the world have contributed to the theory and invention of animation.
Zoetrope: the original Zoetrope in 180 AD, created by Ting Huan, from China, was an illusion that, when spun, made the images appear that we were holding moving; the present day Zoetrope was founded by William George Harner from Britain in 1834 (see photo).
Magic lantern: Thaumatrope, 1824.
Flip book: patented by John Barns Linnet in 1868.
Mutoscope: in 1894.
Praxinescope: France 1877, created by Charles-Emile Reynaud who made earth’s first animated film which screened in Paris, France on October 28, 1892 with his prototype of the present day projector he called the Théâtre Optique system (invented in 1889).
However, could these early projectors, the initial animation with the world dates back to 5000 in the past, seen in present-day Iran (Persia), an animated earthen goblet, depicting a goat jumping to some tree to nibble on the leaves. Also, animation may be depicted in cave drawings.
Animation is divided into three categories: traditional animation (includes cel-animation), stop motion (includes claymation), and CGI (computer generated imagery). Even today, because it was often done in days gone by, any one of them could possibly be congruently combined or even used in combination with live-action, e.g. ‘Who Framed Roger Rabbit’? (1988).
Traditional animation was at once typically the most popular type of animation, dating back the early utilization of animation in films. Traditional, or classical animation because it’s otherwise known as, originally consisted of hand-drawn images on each, single frame, such as the background. Later, using the invention of cel-animation, founded by Earl Hurd in 1914 (while employed at John Bray Studio), animation would progress further.
Cel-animation was a technique found in that the animated ink drawings were inked directly onto clear pieces of celluloid, each frame individually. Then, each piece of celluloid, individually, was placed on just one painted background and then photographed consecutively. Since this saved time, for the reason that background weren’t required to be employed per frame, other animation studios began copying this system. Today, traditional animation is performed digitally on a computer, with ‘digital ink’.
*Even though Earl Hurd, in 1914, invented the cel-animation technique, unfortunately, it turned out John Bray Studio who received the finance with this innovative method. It was misfortunate that the early animation studios didn’t credit their artists simply looked at fame and monetary gains for their own reasons.
Otto Messmer, ‘Felix the Cat’ creator, when used by the Pat Sullivan Studio, experienced the same unfairness as Hurd. Not once in his entire life did he receive recognition or even monetary gain (Pat Sullivan made millions from Messmer’s creation). This also happened in the Walt Disney Studios; except Disney is said to have acknowledged his artists; however, Disney, like Pat Sullivan, received millions from his artists’ creations. For instance, it turned out Freddie Moore (Robert Fred Moore) who really should have received the public attention (as they was alive) for his innovative style towards realistic motion; this exceeded past the ‘rubber hose’ style with the day.
In stop motion animation, or stop-action, a physical object is slightly moved (object animation), then photographed, one frame during a period. Clay animation (or ‘Claymation’ registered trademarked (1978) by Will Vinton) and pixilation, both initially first found in 1908. The U.S. clay animated film, developed by The Edison Manufacturing Co. (later known as Thomas A. Edison, Inc.) called ‘The Sculptor’s Welsh Rarebit Dream’ (1908) is the initial known clay animation. ‘El hotel eléctrico’ (The Electric Hotel) (1908), a Spanish film developed by Segundo de Chomón, is an early example with the utilization of pixilation.
There is also another variations of stop motion techniques: go motion, stereoscopic, and CGI stop motion.
Go motion was found in 1980 in ‘Star Wars Episode V: The Empire Strikes Back’ and was made to be able to offer a more realistic movement towards the object(s) within the frame. Since each object, when shot using stop motion, is crisp clear focus within each frame (which doesn’t realistically represent movement towards the human eye), go motion provided the mandatory effect to make a subject’s movement more life-like by creating motion blur. When shooting go motion, the topic, while being recorded, is moved. This creates motion blur. Although there are actually multiple ways to make a subject move while it’s being recorded, one of the ways is to apply rods to control the object.
Stereoscopic (‘two’ images) animation refers to 3-D animation. One way to create 3-D images with object animation is actually the utilization of a binary lens system (aka point-and-shoot stereo cameras), just one camera designed with two lens. Another way to produce 3-D images is using the utilization of a computer and CGI programs.
CGI animation is often a blend of computer generated imagery with animation techniques, and because with the advancements of computer technology and software, has become becoming the preferred style of animation. The difference between CGI as well as other forms of animations is everything is manipulated which has a computer, one frame during a period. Each frame, after manipulation, must be rendered, and due to this, a fast computer is necessary.
CGI initially started in the early seventies using the advancement of computer technology and software. However, it was not until recently, using the utilization of motion capture that CGI characters are getting to be a growing number of realistic.
You don’t have to have a fancy computer and plenty of training to get going in animation. Learn to build your own stop motion movie.
“Film History.” Kristen Thompson, David Bordwell. 2003.
Image in “Beginning with the Art” from Wikimedia Commons